The post The P2E Apocalypse Is Gaming’s Best News appeared on BitcoinEthereumNews.com. Opinion by: Tobin Kuo, founder and CEO of Seraph Play-to-earn (P2E) had a moment — “had” its moment — but that’s the problem. Its time has passed. The thrill was the payout, not the play, not the result, which looked less like a game and more like shift work with a user interface.  To be fair, the experiments weren’t worthless. They proved that wallets can be controllers, assets can be portable, and communities can co-own the worlds they love. But it shouldn’t — and can’t — be denied that subsidies bent every design choice toward leeching mechanics. Everything was extraction: recruit, inflate, cash out and repeat.  With the audience shrinking with the faucet drip rate, reasons to keep playing fall, and so, let us now let P2E die without soft parting words or a eulogy. The slowdown shouldn’t be feared or loathed; it’s just a natural process of exploration, and now, it should be considered a filter — one that forces teams to build games someone will play even if its native token goes to zero. Gaming finance (GameFi) needs to purge traditional thinking and mechanics, learn from the past and take three simple steps: grow the play element, shrink the earn and give the genre a chance to thrive. The painful truth P2E primed GameFi to chase the yield of tokens instead of the true purpose of play: fun. The end results are economies that crumble under design choices that extract enjoyment at every turn. It’s a painful reality where incentives are paid more than the gameplay ever delivered.  As retention collapsed, new money flows slowed, tokens spiraled, and projects folded under the weight. The numbers don’t lie. Funding for blockchain gaming dipped 93% year-over-year in Q2 this year, while daily unique active wallets fell by double digits. Related:… The post The P2E Apocalypse Is Gaming’s Best News appeared on BitcoinEthereumNews.com. Opinion by: Tobin Kuo, founder and CEO of Seraph Play-to-earn (P2E) had a moment — “had” its moment — but that’s the problem. Its time has passed. The thrill was the payout, not the play, not the result, which looked less like a game and more like shift work with a user interface.  To be fair, the experiments weren’t worthless. They proved that wallets can be controllers, assets can be portable, and communities can co-own the worlds they love. But it shouldn’t — and can’t — be denied that subsidies bent every design choice toward leeching mechanics. Everything was extraction: recruit, inflate, cash out and repeat.  With the audience shrinking with the faucet drip rate, reasons to keep playing fall, and so, let us now let P2E die without soft parting words or a eulogy. The slowdown shouldn’t be feared or loathed; it’s just a natural process of exploration, and now, it should be considered a filter — one that forces teams to build games someone will play even if its native token goes to zero. Gaming finance (GameFi) needs to purge traditional thinking and mechanics, learn from the past and take three simple steps: grow the play element, shrink the earn and give the genre a chance to thrive. The painful truth P2E primed GameFi to chase the yield of tokens instead of the true purpose of play: fun. The end results are economies that crumble under design choices that extract enjoyment at every turn. It’s a painful reality where incentives are paid more than the gameplay ever delivered.  As retention collapsed, new money flows slowed, tokens spiraled, and projects folded under the weight. The numbers don’t lie. Funding for blockchain gaming dipped 93% year-over-year in Q2 this year, while daily unique active wallets fell by double digits. Related:…

The P2E Apocalypse Is Gaming’s Best News

2025/10/22 15:36

Opinion by: Tobin Kuo, founder and CEO of Seraph

Play-to-earn (P2E) had a moment — “had” its moment — but that’s the problem. Its time has passed. The thrill was the payout, not the play, not the result, which looked less like a game and more like shift work with a user interface. 

To be fair, the experiments weren’t worthless. They proved that wallets can be controllers, assets can be portable, and communities can co-own the worlds they love. But it shouldn’t — and can’t — be denied that subsidies bent every design choice toward leeching mechanics. Everything was extraction: recruit, inflate, cash out and repeat. 

With the audience shrinking with the faucet drip rate, reasons to keep playing fall, and so, let us now let P2E die without soft parting words or a eulogy. The slowdown shouldn’t be feared or loathed; it’s just a natural process of exploration, and now, it should be considered a filter — one that forces teams to build games someone will play even if its native token goes to zero.

Gaming finance (GameFi) needs to purge traditional thinking and mechanics, learn from the past and take three simple steps: grow the play element, shrink the earn and give the genre a chance to thrive.

The painful truth

P2E primed GameFi to chase the yield of tokens instead of the true purpose of play: fun. The end results are economies that crumble under design choices that extract enjoyment at every turn. It’s a painful reality where incentives are paid more than the gameplay ever delivered. 

As retention collapsed, new money flows slowed, tokens spiraled, and projects folded under the weight. The numbers don’t lie. Funding for blockchain gaming dipped 93% year-over-year in Q2 this year, while daily unique active wallets fell by double digits.

Related: Burn the tokens, keep the loot: Play-to-own games come next

More than 300 Web3 games went inactive, exposing how shallow the engagement was when rewards no longer covered the grind. It was a painful and bitter pill to swallow, but it brought clarity.

Games that had nothing to offer beyond emissions are dead or dying, and now builders have been left with the rubble of P2E in which to rebuild from the ground up. It’s time to ship systems that actually entertain people.

Regulation cracks the door open further to amplify the reality check: a healthy step for the GameFi scene. As bright lines are drawn around the plague of money-first, fun-second game loops, the P2E games, simply functioning as extraction machines, get treated like gambling. 

Consider India’s legislation banning money-based online games, slapping “earn-first” mechanics with scrutiny they can’t hide from whenever they blur into consumer harm or wagering. It doesn’t spell the end of onchain gaming; it’s just forcing the games to be created fit for purpose (rather than turning into gambling engines to be milked dry).

Teams building P2E games now must address the T. Rex in the room: no more building to bleed dry, no more hype. No more extracting from the fun of games in exchange for inflationary tokens and feigned “play.” The time for actual play is now. Get building.

Ownership without extraction

The correction is already outlined in the Q2 data. Funding is drying up, and the retention gimmicks aren’t fooling anyone. Games built on spreadsheets and emissions schedules were never built with genuine long-term consideration.

The way forward is expression, not extraction. It’s about creating worlds where seasonal resets recycle value in fresh ways, where items feel genuinely earned through effort, skill and persistence rather than bought through shortcuts. 

A healthy system respects scarcity as a design principle — moments, achievements and artifacts matter precisely because they cannot be infinitely duplicated. The idea that players primarily want another income stream must be cast out. Games are not financial instruments first; they are spaces of creativity, competition and community.

It is time to sunset play-to-earn without regret and to recognize it as a detour rather than a destiny. The industry’s real momentum will come from returning to the values that have always sustained great games: joy, mastery and meaningful play.

The resolve to build the next great generation of games will not come from token mechanics or speculative loops, but from honoring the player-first spirit that has always driven this medium forward.

Opinion by: Tobin Kuo, founder and CEO of Seraph.

This article is for general information purposes and is not intended to be and should not be taken as legal or investment advice. The views, thoughts, and opinions expressed here are the author’s alone and do not necessarily reflect or represent the views and opinions of Cointelegraph.

Source: https://cointelegraph.com/news/p2e-gaming-apocalypse?utm_source=rss_feed&utm_medium=feed&utm_campaign=rss_partner_inbound

Market Opportunity
Seraph Logo
Seraph Price(SERAPH)
$0.01195
$0.01195$0.01195
-5.30%
USD
Seraph (SERAPH) Live Price Chart
Disclaimer: The articles reposted on this site are sourced from public platforms and are provided for informational purposes only. They do not necessarily reflect the views of MEXC. All rights remain with the original authors. If you believe any content infringes on third-party rights, please contact service@support.mexc.com for removal. MEXC makes no guarantees regarding the accuracy, completeness, or timeliness of the content and is not responsible for any actions taken based on the information provided. The content does not constitute financial, legal, or other professional advice, nor should it be considered a recommendation or endorsement by MEXC.

You May Also Like

‘One Battle After Another’ Becomes One Of This Decade’s Best-Reviewed Movies

‘One Battle After Another’ Becomes One Of This Decade’s Best-Reviewed Movies

The post ‘One Battle After Another’ Becomes One Of This Decade’s Best-Reviewed Movies appeared on BitcoinEthereumNews.com. Topline Critics have hailed Paul Thomas Anderson’s “One Battle After Another,” starring Leonardo DiCaprio, as a “masterpiece,” indicating potential Academy Awards success as it boasts near-perfect scores on review aggregators Metacritic and Rotten Tomatoes based on early reviews. Leonardo DiCaprio stars in “One Battle After Another,” which opens in theaters next week. (Photo by Jeff Spicer/Getty Images for Warner Bros. Pictures) Getty Images for Warner Bros. Pictures Key Facts “One Battle After Another” boasts a nearly perfect 97 out of a possible 100 on Metacritic based on its first 31 reviews, making it the highest-rated movie of this decade on Metacritic’s best movies of all time list. The movie also has a 96% score on Rotten Tomatoes based on the first 56 reviews, with only two reviews considered “rotten,” or negative. The Associated Press hailed the movie as “an American masterpiece,” noting the movie touches on topical political themes and depicts a society where “gun violence, white power and immigrant deportations recur in an ongoing dance, both farcical and tragic.” The movie stars DiCaprio as an ex-revolutionary who reunites with former accomplices to rescue his 16-year-old daughter when she goes missing, and Anderson has said the movie was inspired by the 1990 novel, “Vineland.” Most critics have described the movie as an action thriller with notable chase scenes, which jumps in time from DiCaprio’s character’s early days with fictional revolutionary group, the French 75, to about 15 years later, when he is pursued by foe and military leader Captain Steven Lockjaw, played by Sean Penn. The Warner Bros.-produced film was made on a big budget, estimated to be between $130 million and $175 million, and co-stars Penn, Benicio del Toro, Regina Hall and Teyana Taylor. When Will ‘one Battle After Another’ Open In Theaters And Streaming? The move opens in…
Share
BitcoinEthereumNews2025/09/18 07:35
XRP Price Prediction: Can Ripple Rally Past $2 Before the End of 2025?

XRP Price Prediction: Can Ripple Rally Past $2 Before the End of 2025?

The post XRP Price Prediction: Can Ripple Rally Past $2 Before the End of 2025? appeared first on Coinpedia Fintech News The XRP price has come under enormous pressure
Share
CoinPedia2025/12/16 19:22
DMCC and Crypto.com Partner to Explore Blockchain Infrastructure for Physical Commodities

DMCC and Crypto.com Partner to Explore Blockchain Infrastructure for Physical Commodities

The Dubai Multi Commodities Centre and Crypto.com have announced a partnership to explore on-chain infrastructure for physical commodities including gold, energy, and agricultural products. The collaboration brings together one of the world's leading free trade zones with a global cryptocurrency exchange, signaling serious institutional interest in commodity tokenization.
Share
MEXC NEWS2025/12/16 20:46